Sunday, November 13, 2011

Worse is Better Design Rules


The Worse is Better design rules:

  • Prefer Simplicity over everything else.
  • Sacrifice Correctness for Simplicity.
  • Sacrifice Completeness for Consistency.
  • Sacrifice Completeness for Simplicity.
  • Sacrifice Consistency for Completeness if Simplicity can be retained.

Invisible Design

Ironically, invisible design in UX requires adding constraints while in programming it requires removing them to find abstractions.

Monday, November 07, 2011

Start. Finish. Repeat.

If you haven't started, start. If you've started, finish. Repeat.

Finding the optimal path between start and finish is not important; finishing is. Take the shortest path.

Monday, August 22, 2011

A Nuanced World

We live in a nuanced world. A world with multiple layers of detail and meaning. With connections that are sometimes impossible to uncover given our limited perception. So we choose to simplify, generalize and polarize, and lose out on the richness that is this life.


Sunday, August 21, 2011

Bigfoot Says


The best thing about not really existing is never having back troubles or eyesight issues, even though I have been around long enough to have been haunting gullible people’s imaginations for hundreds of years.
- None So Blind

P.S. The post where I found that comment is funny too:
 I mean, seriously? Scientists?! What have they ever done for me?

Sunday, July 03, 2011

Google+'s killer feature

Hangouts is a killer feature! The possibility of "hanging out" with people you haven't met in person and making real connections is a game changer.