Sunday, November 13, 2011

Worse is Better Design Rules


The Worse is Better design rules:

  • Prefer Simplicity over everything else.
  • Sacrifice Correctness for Simplicity.
  • Sacrifice Completeness for Consistency.
  • Sacrifice Completeness for Simplicity.
  • Sacrifice Consistency for Completeness if Simplicity can be retained.

Invisible Design

Ironically, invisible design in UX requires adding constraints while in programming it requires removing them to find abstractions.

Monday, November 07, 2011

Start. Finish. Repeat.

If you haven't started, start. If you've started, finish. Repeat.

Finding the optimal path between start and finish is not important; finishing is. Take the shortest path.